- EventChain. A set of functions to script sequential events.
- Behaviors. A system for easily modifying and controlling the behavior of entities.
- Statemachine. A state machine implementation.
- Combos. Provides the player the ability to do combos using a series of keyboard commands.
- Bezier. Provides functions for generating bezier points and tangents.
- Impact Dev Server. A lightweight web-server for working on your game and using Weltmeister.
- Sublime Impact. A package for easy development in Sublime Text.
- Atom Impact. A package for easy development in Atom. Not quite done!
- TextMate Impact. A package for easy development in TextMate.
- Impact Dash Generator. Generates a docset for the fine Dash documentation tool. Not quite done!