#ai

  1. Gemini Rising AI - Goal-Oriented Action Planning

    My exploration of goal-oriented action planning and why I eventually decided not to use it.

    13 min read

  2. Gemini Rising AI - Behavior Trees

    A survey of behavior trees within Gemini Rising.

    11 min read

  3. Gemini Rising AI - Lua Scripting

    A short article about trying to script AI with straight lua code.

    6 min read

  4. Gemini Rising AI - Introduction

    The introduction to my series of posts about AI in my game Gemini Rising.

    1 min read

  5. Part Three, Enemies and AI

    In which I write about enemy AI.

    5 min read